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github.com/OpenStarbound/OpenStarbound
/ currentPlayerWorld
Method
currentPlayerWorld
source/test/StarTestUniverse.cpp:50–52 ·
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Source
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48
}
49
50
WorldId TestUniverse::currentPlayerWorld() const {
51
return m_client->clientContext()->playerWorldId();
52
}
53
54
void TestUniverse::update(unsigned times) {
55
for (unsigned i = 0; i < times; ++i) {
Callers
2
validateWorld
Function · 0.80
TEST
Function · 0.80
Calls
2
playerWorldId
Method · 0.45
clientContext
Method · 0.45
Tested by
no test coverage detected