| 1880 | } |
| 1881 | |
| 1882 | bool WorldEnvironmentCallbacks::underground(World* world, Vec2F const& position) { |
| 1883 | return world->isUnderground(position); |
| 1884 | } |
| 1885 | |
| 1886 | LuaValue WorldEnvironmentCallbacks::material(World* world, LuaEngine& engine, Vec2F const& position, String const& layerName) { |
| 1887 | TileLayer layer; |
nothing calls this directly
no test coverage detected