| 27 | } |
| 28 | |
| 29 | void LuaBaseComponent::setScripts(StringList scripts) { |
| 30 | if (initialized()) |
| 31 | throw LuaComponentException("Cannot call LuaWorldComponent::setScripts when LuaWorldComponent is initialized"); |
| 32 | |
| 33 | m_scripts = std::move(scripts); |
| 34 | } |
| 35 | |
| 36 | void LuaBaseComponent::addCallbacks(String groupName, LuaCallbacks callbacks) { |
| 37 | if (!m_callbacks.insert(groupName, callbacks).second) |
no outgoing calls
no test coverage detected