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/
github.com/OpenStarbound/OpenStarbound
/ facingDirection
Method
facingDirection
source/game/items/StarActiveItem.cpp:249–251 ·
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Source
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247
}
248
249
Maybe<Direction> ActiveItem::facingDirection() const {
250
return m_facingDirection.get();
251
}
252
253
List<Drawable> ActiveItem::handDrawables() const {
254
if (m_itemAnimator.constParts().empty()) {
Callers
11
damageSources
Method · 0.45
shieldPolys
Method · 0.45
forceRegions
Method · 0.45
lights
Method · 0.45
pullNewParticles
Method · 0.45
armPosition
Method · 0.45
handPosition
Method · 0.45
makeActiveItemCallbacks
Method · 0.45
makeScriptedAnimationCallbacks
Method · 0.45
addActorMovementCallbacks
Method · 0.45
update
Method · 0.45
Calls
1
get
Method · 0.45
Tested by
no test coverage detected