| 73 | } |
| 74 | |
| 75 | bool World::canModifyTile(Vec2I const& pos, TileModification const& modification, bool allowEntityOverlap) const { |
| 76 | return !validTileModifications({{pos, modification}}, allowEntityOverlap).empty(); |
| 77 | } |
| 78 | |
| 79 | bool World::modifyTile(Vec2I const& pos, TileModification const& modification, bool allowEntityOverlap) { |
| 80 | return applyTileModifications({{pos, modification}}, allowEntityOverlap).empty(); |
no test coverage detected