| 583 | } |
| 584 | |
| 585 | void WorldTemplate::determineWorldName() { |
| 586 | if (m_celestialParameters) |
| 587 | m_worldName = m_celestialParameters->name(); |
| 588 | else if (auto floatingDungeonParameters = as<FloatingDungeonWorldParameters>(m_worldParameters)) |
| 589 | m_worldName = Root::singleton().dungeonDefinitions()->get(floatingDungeonParameters->primaryDungeon)->displayName(); |
| 590 | else |
| 591 | m_worldName = ""; |
| 592 | } |
| 593 | |
| 594 | pair<float, float> WorldTemplate::customTerrainWeighting(int x, int y) const { |
| 595 | auto assets = Root::singleton().assets(); |
nothing calls this directly
no test coverage detected