| 196 | } |
| 197 | |
| 198 | void WorldTemplate::clearCustomTerrains() { |
| 199 | m_customTerrainRegions.clear(); |
| 200 | m_blockCache.clear(); |
| 201 | } |
| 202 | |
| 203 | List<RectI> WorldTemplate::previewAddBiomeRegion(Vec2I const& position, int width) { |
| 204 | if (auto terrestrialParameters = as<TerrestrialWorldParameters>(m_worldParameters)) { |