| 458 | } |
| 459 | |
| 460 | void WorldTemplate::addPotentialBiomeItems(int x, int y, PotentialBiomeItems& items, List<BiomeItemDistribution> const& distributions, BiomePlacementArea area, Maybe<BiomePlacementMode> mode) const { |
| 461 | for (auto const& itemDistribution : distributions) { |
| 462 | auto placeMode = mode.value(itemDistribution.mode()); |
| 463 | |
| 464 | if (area == BiomePlacementArea::Surface) { |
| 465 | if (placeMode == itemDistribution.mode() && placeMode == BiomePlacementMode::Floor) { |
| 466 | if (auto itemToPlace = itemDistribution.itemToPlace(x, y)) |
| 467 | items.surfaceBiomeItems.append(itemToPlace.take()); |
| 468 | } |
| 469 | if (placeMode == itemDistribution.mode() && placeMode == BiomePlacementMode::Ocean) { |
| 470 | if (auto itemToPlace = itemDistribution.itemToPlace(x, y)) |
| 471 | items.oceanItems.append(itemToPlace.take()); |
| 472 | } |
| 473 | } else if (area == BiomePlacementArea::Underground) { |
| 474 | if (placeMode == itemDistribution.mode() && placeMode == BiomePlacementMode::Floor) { |
| 475 | if (auto itemToPlace = itemDistribution.itemToPlace(x, y)) |
| 476 | items.caveSurfaceBiomeItems.append(itemToPlace.take()); |
| 477 | } |
| 478 | if (placeMode == itemDistribution.mode() && placeMode == BiomePlacementMode::Ceiling) { |
| 479 | if (auto itemToPlace = itemDistribution.itemToPlace(x, y)) |
| 480 | items.caveCeilingBiomeItems.append(itemToPlace.take()); |
| 481 | } |
| 482 | if (placeMode == itemDistribution.mode() && placeMode == BiomePlacementMode::Background) { |
| 483 | if (auto itemToPlace = itemDistribution.itemToPlace(x, y)) |
| 484 | items.caveBackgroundBiomeItems.append(itemToPlace.take()); |
| 485 | } |
| 486 | } |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | |
| 491 | WorldTemplate::PotentialBiomeItems WorldTemplate::potentialBiomeItemsAt(int x, int y) const { |
no test coverage detected