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github.com/OpenStarbound/OpenStarbound
/ noClients
Method
noClients
source/game/StarWorldServerThread.cpp:123–126 ·
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Source
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121
}
122
123
bool WorldServerThread::noClients() const {
124
RecursiveMutexLocker locker(m_mutex);
125
return m_clients.empty();
126
}
127
128
129
List<ConnectionId> WorldServerThread::erroredClients() const {
Callers
1
shutdownInactiveWorlds
Method · 0.80
Calls
1
empty
Method · 0.45
Tested by
no test coverage detected