| 72 | } |
| 73 | |
| 74 | WorldServer::~WorldServer() { |
| 75 | for (auto& p : m_scriptContexts) |
| 76 | p.second->uninit(); |
| 77 | |
| 78 | m_scriptContexts.clear(); |
| 79 | m_spawner.uninit(); |
| 80 | writeMetadata(); |
| 81 | m_worldStorage->unloadAll(true); |
| 82 | } |
| 83 | |
| 84 | void WorldServer::setWorldId(String worldId) { |
| 85 | m_worldId = std::move(worldId); |