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hub / github.com/OpenStarbound/OpenStarbound / pregenerateExpandBiome

Method pregenerateExpandBiome

source/game/StarWorldServer.cpp:1208–1216  ·  view source on GitHub ↗

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1206}
1207
1208bool WorldServer::pregenerateExpandBiome(Vec2I const& position, int newWidth) {
1209 auto regions = m_worldTemplate->previewExpandBiomeRegion(position, newWidth);
1210
1211 bool generationComplete = true;
1212 for (auto region : regions)
1213 generationComplete = generationComplete && signalRegion(region);
1214
1215 return generationComplete;
1216}
1217
1218void WorldServer::setLayerEnvironmentBiome(Vec2I const& position) {
1219 auto biomeName = m_worldTemplate->worldLayout()->setLayerEnvironmentBiome(position);

Callers 1

makeWorldCallbacksFunction · 0.80

Calls 1

Tested by

no test coverage detected