| 1196 | } |
| 1197 | |
| 1198 | bool WorldServer::pregenerateAddBiome(Vec2I const& position, int width) { |
| 1199 | auto regions = m_worldTemplate->previewAddBiomeRegion(position, width); |
| 1200 | |
| 1201 | bool generationComplete = true; |
| 1202 | for (auto region : regions) |
| 1203 | generationComplete = generationComplete && signalRegion(region); |
| 1204 | |
| 1205 | return generationComplete; |
| 1206 | } |
| 1207 | |
| 1208 | bool WorldServer::pregenerateExpandBiome(Vec2I const& position, int newWidth) { |
| 1209 | auto regions = m_worldTemplate->previewExpandBiomeRegion(position, newWidth); |
no test coverage detected