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hub / github.com/OpenStarbound/OpenStarbound / pointTileCollision

Method pointTileCollision

source/game/StarWorldServer.cpp:825–827  ·  view source on GitHub ↗

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823}
824
825bool WorldServer::pointTileCollision(Vec2F const& point, CollisionSet const& collisionSet) const {
826 return m_tileArray->tile(Vec2I(point.floor())).isColliding(collisionSet);
827}
828
829bool WorldServer::lineTileCollision(Vec2F const& begin, Vec2F const& end, CollisionSet const& collisionSet) const {
830 return WorldImpl::lineTileCollision(m_geometry, m_tileArray, begin, end, collisionSet);

Callers

nothing calls this directly

Calls 2

floorMethod · 0.80
isCollidingMethod · 0.45

Tested by

no test coverage detected