| 823 | } |
| 824 | |
| 825 | bool WorldServer::pointTileCollision(Vec2F const& point, CollisionSet const& collisionSet) const { |
| 826 | return m_tileArray->tile(Vec2I(point.floor())).isColliding(collisionSet); |
| 827 | } |
| 828 | |
| 829 | bool WorldServer::lineTileCollision(Vec2F const& begin, Vec2F const& end, CollisionSet const& collisionSet) const { |
| 830 | return WorldImpl::lineTileCollision(m_geometry, m_tileArray, begin, end, collisionSet); |
nothing calls this directly
no test coverage detected