| 483 | } |
| 484 | |
| 485 | void DungeonGeneratorWorld::setForegroundMod(Vec2I const& position, ModId mod, MaterialHue hueshift) { |
| 486 | ServerTile* tile = m_worldServer->modifyServerTile(position); |
| 487 | if (tile) { |
| 488 | tile->foregroundMod = mod; |
| 489 | tile->foregroundModHueShift = hueshift; |
| 490 | } |
| 491 | } |
| 492 | |
| 493 | void DungeonGeneratorWorld::setBackgroundMod(Vec2I const& position, ModId mod, MaterialHue hueshift) { |
| 494 | ServerTile* tile = m_worldServer->modifyServerTile(position); |
nothing calls this directly
no test coverage detected