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hub / github.com/OpenStarbound/OpenStarbound / placeSurfaceBiomeItems

Method placeSurfaceBiomeItems

source/game/StarWorldGeneration.cpp:264–267  ·  view source on GitHub ↗

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262}
263
264void DungeonGeneratorWorld::placeSurfaceBiomeItems(Vec2I const& pos) {
265 List<BiomeItemPlacement> surfaceItems = m_worldServer->worldTemplate()->potentialBiomeItemsAt(pos[0], pos[1]).surfaceBiomeItems;
266 placeBiomeItems(pos, surfaceItems);
267}
268
269void DungeonGeneratorWorld::placeBiomeTree(Vec2I const& pos) {
270 if (auto biome = m_worldServer->worldTemplate()->blockBiome(pos[0], pos[1])) {

Callers

nothing calls this directly

Calls 2

potentialBiomeItemsAtMethod · 0.80
worldTemplateMethod · 0.80

Tested by

no test coverage detected