| 431 | } |
| 432 | |
| 433 | float WorldClient::windLevel(Vec2F const& pos) const { |
| 434 | if (!inWorld()) |
| 435 | return 0.0f; |
| 436 | |
| 437 | return WorldImpl::windLevel(m_tileArray, pos, m_weather.wind()); |
| 438 | } |
| 439 | |
| 440 | void WorldClient::setClientWindow(RectI window) { |
| 441 | m_clientState.setWindow(window); |