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hub / github.com/OpenStarbound/OpenStarbound / currentSky

Method currentSky

source/game/StarWorldClient.cpp:205–207  ·  view source on GitHub ↗

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203}
204
205SkyConstPtr WorldClient::currentSky() const {
206 return m_sky;
207}
208
209void WorldClient::timer(float delay, WorldAction worldAction) {
210 if (!inWorld())

Callers 1

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