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hub / github.com/OpenStarbound/OpenStarbound / toJson

Method toJson

source/game/StarWeatherTypes.cpp:48–69  ·  view source on GitHub ↗

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46}
47
48Json WeatherType::toJson() const {
49 return JsonObject{{"name", name},
50 {"particles",
51 particles.transformed([](ParticleConfig const& pc) -> Json {
52 return JsonObject{
53 {"particle", pc.particle.toJson()}, {"density", pc.density}, {"autoRotate", pc.autoRotate}};
54 })},
55 {"projectiles",
56 projectiles.transformed([](ProjectileConfig const& pc) -> Json {
57 return JsonObject{{"projectile", pc.projectile},
58 {"parameters", pc.parameters},
59 {"velocity", jsonFromVec2F(pc.velocity)},
60 {"ratePerX", pc.ratePerX},
61 {"spawnAboveRegion", pc.spawnAboveRegion},
62 {"spawnHorizontalPad", pc.spawnHorizontalPad},
63 {"windAffectAmount", pc.windAffectAmount}};
64 })},
65 {"maximumWind", maximumWind},
66 {"duration", jsonFromVec2F(duration)},
67 {"weatherNoises", jsonFromStringList(weatherNoises)},
68 {"statusEffects", jsonFromStringList(statusEffects)}};
69}
70
71DataStream& operator>>(DataStream& ds, WeatherType& weatherType) {
72 ds.read(weatherType.name);

Callers

nothing calls this directly

Calls 3

jsonFromVec2FFunction · 0.85
jsonFromStringListFunction · 0.85
transformedMethod · 0.45

Tested by

no test coverage detected