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hub / github.com/OpenStarbound/OpenStarbound / sectorValid

Method sectorValid

source/game/StarTileSectorArray.hpp:175–177  ·  view source on GitHub ↗

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173
174template <typename Tile, unsigned SectorSize>
175bool TileSectorArray<Tile, SectorSize>::sectorValid(Sector const& sector) const {
176 return m_tileSectors.sectorValid(sector);
177}
178
179template <typename Tile, unsigned SectorSize>
180auto TileSectorArray<Tile, SectorSize>::validSectorsFor(RectI const& region) const -> List<Sector> {

Callers 6

sectorForPositionMethod · 0.45
regionForSectorMethod · 0.45
generateSectorToLevelMethod · 0.45
loadSectorToLevelMethod · 0.45
unloadSectorToLevelMethod · 0.45
syncSectorMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected