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hub / github.com/OpenStarbound/OpenStarbound / loadSector

Method loadSector

source/game/StarTileSectorArray.hpp:210–213  ·  view source on GitHub ↗

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208
209template <typename Tile, unsigned SectorSize>
210void TileSectorArray<Tile, SectorSize>::loadSector(Sector const& sector, ArrayPtr tile) {
211 if (sectorValid(sector))
212 m_tileSectors.loadSector(sector, std::move(tile));
213}
214
215template <typename Tile, unsigned SectorSize>
216void TileSectorArray<Tile, SectorSize>::loadDefaultSector(Sector const& sector) {

Callers 1

loadDefaultSectorMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected