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hub / github.com/OpenStarbound/OpenStarbound / damageEffectPercentage

Method damageEffectPercentage

source/game/StarTileDamage.cpp:271–273  ·  view source on GitHub ↗

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269}
270
271float EntityTileDamageStatus::damageEffectPercentage() const {
272 return clamp(m_damageEffectTimeFactor.get(), 0.0f, 1.0f) * m_damagePercentage.get();
273}
274
275TileDamageType EntityTileDamageStatus::damageType() const {
276 return m_damageType.get();

Callers 5

renderMethod · 0.60
sparkDamagedBlocksMethod · 0.60
updateMethod · 0.60
renderMethod · 0.60
damageShakeMethod · 0.60

Calls 2

clampFunction · 0.85
getMethod · 0.45

Tested by

no test coverage detected