| 28 | } |
| 29 | |
| 30 | SystemLocation SystemWorldClient::shipDestination() const { |
| 31 | if (m_ship) |
| 32 | return m_ship->destination(); |
| 33 | else |
| 34 | return {}; |
| 35 | } |
| 36 | |
| 37 | // ship is flying if the system world is uninitialized or the ship doesn't have a location |
| 38 | bool SystemWorldClient::flying() const { |
no test coverage detected