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hub / github.com/OpenStarbound/OpenStarbound / pullNewAudios

Method pullNewAudios

source/game/StarStatusController.cpp:575–580  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

573}
574
575List<AudioInstancePtr> StatusController::pullNewAudios() {
576 List<AudioInstancePtr> newAudios;
577 for (auto const& animator : m_effectAnimators.netElements())
578 newAudios.appendAll(animator->dynamicTarget.pullNewAudios());
579 return newAudios;
580}
581
582List<Particle> StatusController::pullNewParticles() {
583 List<Particle> newParticles;

Callers

nothing calls this directly

Calls 2

netElementsMethod · 0.80
appendAllMethod · 0.80

Tested by

no test coverage detected