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/
github.com/OpenStarbound/OpenStarbound
/ clientId
Method
clientId
source/game/StarServerClientContext.cpp:70–72 ·
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Source
from the content-addressed store, hash-verified
68
}
69
70
ConnectionId ServerClientContext::clientId() const {
71
return m_clientId;
72
}
73
74
Maybe<HostAddress> const& ServerClientContext::remoteAddress() const {
75
return m_remoteAddress;
Callers
4
updateTeams
Method · 0.80
sendClientContextUpdate
Method · 0.80
getClientForUuid
Method · 0.80
shipWorldPromise
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected