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hub / github.com/OpenStarbound/OpenStarbound / toStoragePath

Method toStoragePath

source/game/StarRoot.cpp:379–381  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

377}
378
379String Root::toStoragePath(String const& path) const {
380 return File::relativeTo(m_settings.storageDirectory, File::convertDirSeparators(path));
381}
382
383AssetsConstPtr Root::assets() {
384 return loadMemberFunction<Assets>(m_assets, m_assetsMutex, "Assets", [this]() {

Callers 6

LuaRootMethod · 0.80
changeStateMethod · 0.80
renderMethod · 0.80
TESTFunction · 0.80
mainFunction · 0.80

Calls

no outgoing calls

Tested by 1

TESTFunction · 0.64