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hub / github.com/OpenStarbound/OpenStarbound / projectileDatabase

Method projectileDatabase

source/game/StarRoot.cpp:441–443  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

439}
440
441ProjectileDatabaseConstPtr Root::projectileDatabase() {
442 return loadMember(m_projectileDatabase, m_projectileDatabaseMutex, "ProjectileDatabase");
443}
444
445MonsterDatabaseConstPtr Root::monsterDatabase() {
446 return loadMember(m_monsterDatabase, m_monsterDatabaseMutex, "MonsterDatabase");

Callers 9

EntityFactoryMethod · 0.80
processActionMethod · 0.80
reloadPlayerMethod · 0.80
fireTriggeredMethod · 0.80
projectileConfigMethod · 0.80
spawnProjectileMethod · 0.80
TESTFunction · 0.80

Calls

no outgoing calls

Tested by 1

TESTFunction · 0.64