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hub / github.com/OpenStarbound/OpenStarbound / particleDatabase

Method particleDatabase

source/game/StarRoot.cpp:501–503  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

499}
500
501ParticleDatabaseConstPtr Root::particleDatabase() {
502 return loadMember(m_particleDatabase, m_particleDatabaseMutex, "ParticleDatabase");
503}
504
505EffectSourceDatabaseConstPtr Root::effectSourceDatabase() {
506 return loadMember(m_effectSourceDatabase, m_effectSourceDatabaseMutex, "EffectSourceDatabase");

Callers 12

particlesMethod · 0.80
particlesFromDefinitionFunction · 0.80
renderMethod · 0.80
processActionMethod · 0.80
particleForPlantPartMethod · 0.80
MaterialDatabaseMethod · 0.80
renderMethod · 0.80
destroyMethod · 0.80
NetworkedAnimatorMethod · 0.80
LuaAnimationComponentMethod · 0.80
TESTFunction · 0.80

Calls

no outgoing calls

Tested by 1

TESTFunction · 0.64