| 296 | } |
| 297 | |
| 298 | void Quest::fail() { |
| 299 | setState(QuestState::Failed); |
| 300 | m_showDialog = showFailDialog(); |
| 301 | m_scriptComponent.invoke("questFail", false); |
| 302 | uninitScript(); |
| 303 | } |
| 304 | |
| 305 | void Quest::abandon() { |
| 306 | setState(QuestState::Failed); |
no test coverage detected