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github.com/OpenStarbound/OpenStarbound
/ evalScript
Method
evalScript
source/game/StarProjectile.cpp:398–400 ·
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Source
from the content-addressed store, hash-verified
396
}
397
398
Maybe<LuaValue> Projectile::evalScript(String const& code) {
399
return m_scriptComponent.eval(code);
400
}
401
402
String Projectile::projectileType() const {
403
return m_config->typeName;
Callers
nothing calls this directly
Calls
1
eval
Method · 0.45
Tested by
no test coverage detected