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Method evalScript

source/game/StarProjectile.cpp:398–400  ·  view source on GitHub ↗

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396}
397
398Maybe<LuaValue> Projectile::evalScript(String const& code) {
399 return m_scriptComponent.eval(code);
400}
401
402String Projectile::projectileType() const {
403 return m_config->typeName;

Callers

nothing calls this directly

Calls 1

evalMethod · 0.45

Tested by

no test coverage detected