| 45 | } |
| 46 | |
| 47 | PlayerUniverseMap::PlayerUniverseMap(Json const& json) { |
| 48 | if (auto maps = json.optObject()) { |
| 49 | for (auto p : *maps) |
| 50 | m_universeMaps.set(Uuid(p.first), UniverseMap::fromJson(p.second)); |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | Json PlayerUniverseMap::toJson() const { |
| 55 | JsonObject json; |