| 22 | } |
| 23 | |
| 24 | bool PlayerBlueprints::isNew(ItemDescriptor const& itemDescriptor) const { |
| 25 | return m_newBlueprints.contains(itemDescriptor.singular()); |
| 26 | } |
| 27 | |
| 28 | void PlayerBlueprints::add(ItemDescriptor const& itemDescriptor) { |
| 29 | if (m_knownBlueprints.add(itemDescriptor.singular())) |
no test coverage detected