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hub / github.com/OpenStarbound/OpenStarbound / setBusyState

Method setBusyState

source/game/StarPlayer.cpp:2077–2079  ·  view source on GitHub ↗

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2075}
2076
2077void Player::setBusyState(PlayerBusyState busyState) {
2078 m_effectsAnimator->setState("busy", PlayerBusyStateNames.getRight(busyState));
2079}
2080
2081void Player::teleportOut(String const& animationType, bool deploy) {
2082 m_state = State::TeleportOut;

Callers 1

preUpdateMethod · 0.80

Calls 1

setStateMethod · 0.45

Tested by

no test coverage detected