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hub / github.com/OpenStarbound/OpenStarbound / tilePosition

Method tilePosition

source/game/StarPlant.cpp:626–628  ·  view source on GitHub ↗

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624}
625
626Vec2I Plant::tilePosition() const {
627 return m_tilePosition;
628}
629
630void Plant::setTilePosition(Vec2I const& tilePosition) {
631 m_tilePosition = tilePosition;

Callers 15

forEachEntityAtTileMethod · 0.45
findEntityAtTileMethod · 0.45
interactiveEntityNearMethod · 0.45
tileIsOccupiedMethod · 0.45
connectWireGroupMethod · 0.45
clearTileEntitiesMethod · 0.45
reapplyBiomeMethod · 0.45
renderCollisionDebugMethod · 0.45
damageTilesMethod · 0.45
updateTileEntityTilesMethod · 0.45
populateWorkingMethod · 0.45

Calls

no outgoing calls

Tested by 1

inspectionLevelMethod · 0.36