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Method instance

source/game/StarParticleDatabase.cpp:18–22  ·  view source on GitHub ↗

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16}
17
18Particle ParticleConfig::instance() {
19 auto particle = m_particle;
20 particle.applyVariance(m_variance);
21 return particle;
22}
23
24ParticleDatabase::ParticleDatabase() {
25 auto assets = Root::singleton().assets();

Callers 3

tickMethod · 0.45
particleCreatorMethod · 0.45
fireMethod · 0.45

Calls 1

applyVarianceMethod · 0.80

Tested by

no test coverage detected