| 333 | } |
| 334 | |
| 335 | void Object::setDirection(Direction direction) { |
| 336 | m_direction.set(direction); |
| 337 | } |
| 338 | |
| 339 | void Object::updateOrientation() { |
| 340 | setOrientationIndex(m_config->findValidOrientation(world(), tilePosition(), m_direction.get())); |
no test coverage detected