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hub / github.com/OpenStarbound/OpenStarbound / renderLightSources

Method renderLightSources

source/game/StarObject.cpp:446–449  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

444}
445
446void Object::renderLightSources(RenderCallback* renderCallback) {
447 renderLights(renderCallback);
448 renderCallback->addLightSources(m_scriptedAnimator.lightSources());
449}
450
451bool Object::damageTiles(List<Vec2I> const&, Vec2F const&, TileDamage const& tileDamage) {
452 if (m_unbreakable)

Callers

nothing calls this directly

Calls 2

addLightSourcesMethod · 0.80
lightSourcesMethod · 0.45

Tested by

no test coverage detected