| 449 | } |
| 450 | |
| 451 | bool Object::damageTiles(List<Vec2I> const&, Vec2F const&, TileDamage const& tileDamage) { |
| 452 | if (m_unbreakable) |
| 453 | return false; |
| 454 | m_tileDamageStatus->damage(m_config->tileDamageParameters, tileDamage); |
| 455 | if (m_tileDamageStatus->dead()) |
| 456 | m_broken = true; |
| 457 | return m_broken; |
| 458 | } |
| 459 | |
| 460 | bool Object::canBeDamaged() const { |
| 461 | return !m_unbreakable; |