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github.com/OpenStarbound/OpenStarbound
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Method
close
source/game/StarNetPacketSocket.cpp:85–87 ·
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Source
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83
}
84
85
void LocalPacketSocket::close() {
86
m_incomingPipe.reset();
87
}
88
89
void LocalPacketSocket::sendPackets(List<PacketPtr> packets) {
90
if (!isOpen() || packets.empty())
Callers
10
CelestialMasterDatabase
Method · 0.45
~WorldStorage
Method · 0.45
loadSector
Method · 0.45
activateSector
Method · 0.45
triggerTerraformSector
Method · 0.45
generateQueue
Method · 0.45
tick
Method · 0.45
unloadAll
Method · 0.45
sync
Method · 0.45
readChunks
Method · 0.45
Calls
1
reset
Method · 0.45
Tested by
no test coverage detected