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Method close

source/game/StarNetPacketSocket.cpp:85–87  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

83}
84
85void LocalPacketSocket::close() {
86 m_incomingPipe.reset();
87}
88
89void LocalPacketSocket::sendPackets(List<PacketPtr> packets) {
90 if (!isOpen() || packets.empty())

Callers 10

~WorldStorageMethod · 0.45
loadSectorMethod · 0.45
activateSectorMethod · 0.45
generateQueueMethod · 0.45
tickMethod · 0.45
unloadAllMethod · 0.45
syncMethod · 0.45
readChunksMethod · 0.45

Calls 1

resetMethod · 0.45

Tested by

no test coverage detected