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github.com/OpenStarbound/OpenStarbound
/ isNullColliding
Method
isNullColliding
source/game/StarMovementController.cpp:302–304 ·
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Source
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300
}
301
302
bool MovementController::isNullColliding() const {
303
return m_nullColliding.get();
304
}
305
306
bool MovementController::isCollisionStuck() const {
307
return m_collisionStuck.get();
Callers
3
update
Method · 0.80
processStateChanges
Method · 0.80
addActorMovementCallbacks
Method · 0.80
Calls
1
get
Method · 0.45
Tested by
no test coverage detected