| 1090 | } |
| 1091 | |
| 1092 | bool DungeonGeneratorWriter::otherDungeonPresent(Vec2I position) { |
| 1093 | return m_facade->getDungeonIdAt(position) != NoDungeonId; |
| 1094 | } |
| 1095 | |
| 1096 | void DungeonGeneratorWriter::setDungeonId(Vec2I const& pos, DungeonId dungeonId) { |
| 1097 | m_dungeonIds[pos] = dungeonId; |
no test coverage detected