| 1086 | } |
| 1087 | |
| 1088 | bool DungeonGeneratorWriter::checkLiquid(Vec2I const& position) { |
| 1089 | return m_facade->checkOceanLiquid(position); |
| 1090 | } |
| 1091 | |
| 1092 | bool DungeonGeneratorWriter::otherDungeonPresent(Vec2I position) { |
| 1093 | return m_facade->getDungeonIdAt(position) != NoDungeonId; |
no test coverage detected