| 1424 | } |
| 1425 | |
| 1426 | DungeonGenerator::DungeonGenerator(String const& dungeonName, uint64_t seed, float threatLevel, Maybe<DungeonId> dungeonId) |
| 1427 | : m_rand(seed), m_threatLevel(threatLevel), m_dungeonId(dungeonId) { |
| 1428 | m_def = Root::singleton().dungeonDefinitions()->get(dungeonName); |
| 1429 | } |
| 1430 | |
| 1431 | Maybe<pair<List<RectI>, Set<Vec2I>>> DungeonGenerator::generate(DungeonGeneratorWorldFacadePtr facade, Vec2I position, bool markSurfaceAndTerrain, bool forcePlacement) { |
| 1432 | String name = m_def->name(); |
nothing calls this directly
no test coverage detected