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github.com/OpenStarbound/OpenStarbound
/ setConnectionId
Method
setConnectionId
source/game/StarClientContext.cpp:100–102 ·
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Source
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98
}
99
100
void ClientContext::setConnectionId(ConnectionId connectionId) {
101
m_connectionId = connectionId;
102
}
103
104
ConnectionId ClientContext::connectionId() const {
105
return m_connectionId;
Callers
1
initWorld
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected