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hub / github.com/OpenStarbound/OpenStarbound / tickSlave

Method tickSlave

source/game/StarActorMovementController.cpp:1020–1028  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1018}
1019
1020void ActorMovementController::tickSlave(float dt) {
1021 MovementController::tickSlave(dt);
1022
1023 m_entityAnchor.reset();
1024 if (auto anchorState = m_anchorState.get()) {
1025 if (auto anchorableEntity = as<AnchorableEntity>(world()->entity(anchorState->entityId)))
1026 m_entityAnchor = anchorableEntity->anchor(anchorState->positionIndex);
1027 }
1028}
1029
1030void ActorMovementController::applyMCParameters(ActorMovementParameters const& parameters) {
1031 MovementParameters mcParameters;

Callers

nothing calls this directly

Calls 4

resetMethod · 0.45
getMethod · 0.45
entityMethod · 0.45
anchorMethod · 0.45

Tested by

no test coverage detected