| 982 | } |
| 983 | |
| 984 | ClientCommandProcessorPtr MainInterface::commandProcessor() const { |
| 985 | return m_clientCommandProcessor; |
| 986 | } |
| 987 | |
| 988 | // For when the player swaps characters. We need to completely reload ScriptPanes, |
| 989 | // because a lot of ScriptPanes do not expect the character to suddenly change and may break or spill data over. |