| 81 | } |
| 82 | |
| 83 | bool LuaContext::containsPath(String path) const { |
| 84 | return engine().contextGetPath(handleIndex(), std::move(path)) != LuaNil; |
| 85 | } |
| 86 | |
| 87 | void LuaContext::load(char const* contents, size_t size, char const* name) { |
| 88 | engine().contextLoad(handleIndex(), contents, size, name); |