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Functions14,737 in github.com/OpenStarbound/OpenStarbound

↓ 4 callersFunctionluaL_tolstring
source/extern/lua/lauxlib.c:810
↓ 4 callersFunctionluaO_hexavalue
source/extern/lua/lobject.c:163
↓ 4 callersFunctionluaO_pushvfstring
** this function handles only '%d', '%c', '%f', '%p', and '%s' conventional formats, plus Lua-specific '%I' and '%U' */
source/extern/lua/lobject.c:400
↓ 4 callersFunctionluaO_str2num
source/extern/lua/lobject.c:331
↓ 4 callersFunctionluaTie
source/core/StarLua.hpp:1607
↓ 4 callersFunctionluaV_concat
** Main operation for concatenation: concat 'total' values in the stack, ** from 'L->top - total' up to 'L->top - 1'. */
source/extern/lua/lvm.c:474
↓ 4 callersFunctionluaV_execute
source/extern/lua/lvm.c:786
↓ 4 callersFunctionluaV_shiftl
** Shift left operation. (Shift right just negates 'y'.) */
source/extern/lua/lvm.c:593
↓ 4 callersFunctionluaX_newstring
** creates a new string and anchors it in scanner's table so that ** it will not be collected until the end of the compilation ** (by that time it sho
source/extern/lua/llex.c:127
↓ 4 callersFunctionluaX_token2str
source/extern/lua/llex.c:82
↓ 4 callersFunctionlua_compare
source/extern/lua/lapi.c:318
↓ 4 callersFunctionlua_pushthread
source/extern/lua/lapi.c:573
↓ 4 callersFunctionlua_rawlen
source/extern/lua/lapi.c:392
↓ 4 callersFunctionlua_rotate
** Let x = AB, where A is a prefix of length 'n'. Then, ** rotate x n == BA. But BA == (A^r . B^r)^r. */
source/extern/lua/lapi.c:207
↓ 4 callersFunctionlua_tointegerx
source/extern/lua/lapi.c:356
↓ 4 callersFunctionmakeWorldCallbacks
source/game/scripting/StarWorldLuaBindings.cpp:229
↓ 4 callersFunctionmalloc
source/extern/malloc.c:77
↓ 4 callersMethodmarkAsContainer
source/windowing/StarWidget.cpp:128
↓ 4 callersMethodmaterialItemDrop
source/game/StarMaterialDatabase.cpp:385
↓ 4 callersMethodmaximumThreatLevel
source/game/StarDungeonGenerator.cpp:629
↓ 4 callersMethodmaybeTakeLast
source/core/StarSet.hpp:212
↓ 4 callersMethodmerge
source/game/StarActorMovementController.cpp:39
↓ 4 callersMethodmetaBoundBox
source/game/objects/StarPhysicsObject.cpp:85
↓ 4 callersMethodminimumThreatLevel
source/game/StarDungeonGenerator.cpp:625
↓ 4 callersMethodmission
source/game/StarAiDatabase.cpp:43
↓ 4 callersMethodmodifyResourceValue
source/game/StarStatSet.cpp:158
↓ 4 callersMethodmouseOut
source/windowing/StarWidget.cpp:204
↓ 4 callersMethodmousePosition
source/windowing/StarCanvasWidget.cpp:85
↓ 4 callersMethodmouthPosition
source/game/StarNpc.cpp:851
↓ 4 callersMethodmultiply
source/game/StarItemDescriptor.cpp:69
↓ 4 callersMethodnametag
source/game/StarNpc.cpp:562
↓ 4 callersFunctionnearEqual
source/core/StarMathCommon.hpp:66
↓ 4 callersMethodnext
source/core/StarIterator.hpp:60
↓ 4 callersMethodnext_arg_id
source/extern/fmt/core.h:760
↓ 4 callersFunctionnibbleDecode
source/core/StarEncode.cpp:46
↓ 4 callersMethodnormalize
source/core/StarVector.hpp:474
↓ 4 callersMethodon_arg_id
source/extern/fmt/core.h:2660
↓ 4 callersFunctionoutputStack
source/core/StarException_windows.cpp:122
↓ 4 callersFunctionoutputStack
source/core/StarException_unix.cpp:36
↓ 4 callersMethodoverlap
source/core/StarRect.hpp:681
↓ 4 callersMethodparse
source/extern/fmt/ranges.h:595
↓ 4 callersFunctionparseAssetSource
source/utility/tileset_updater.cpp:50
↓ 4 callersFunctionparse_align
source/extern/fmt/core.h:2194
↓ 4 callersFunctionparse_eight_digits_unrolled
credit @aqrit
source/extern/fast_float.h:1113
↓ 4 callersMethodparticles
source/game/StarPlayer.cpp:431
↓ 4 callersFunctionpatchlistaux
** Traverse a list of tests, patching their destination address and ** registers: tests producing values jump to 'vtarget' (and put their ** values in
source/extern/lua/lcode.c:224
↓ 4 callersMethodpiecewiseClamp
source/core/StarVector.hpp:402
↓ 4 callersMethodplaceDungeon
source/game/StarWorldServer.cpp:1139
↓ 4 callersFunctionplatformByteOrder
source/core/StarBytes.hpp:57
↓ 4 callersMethodplay
source/frontend/StarSongbookInterface.cpp:46
↓ 4 callersMethodplayerStorage
source/game/StarUniverseClient.cpp:691
↓ 4 callersMethodpointer
source/test/gtest/internal/gtest-port.h:1561
↓ 4 callersMethodportraitTitle
source/game/StarQuests.cpp:353
↓ 4 callersFunctionprocessImageOperation
source/core/StarImageProcessing.cpp:376
↓ 4 callersMethodpull
source/game/StarUniverseConnection.cpp:48
↓ 4 callersFunctionpush_captures
source/extern/lua/lstrlib.c:569
↓ 4 callersMethodput
source/core/StarMaybe.hpp:318
↓ 4 callersMethodqueryInt
source/core/StarJson.cpp:605
↓ 4 callersFunctionrandom
Gets the random number generator.
source/test/gtest/src/gtest-internal-inl.h:823
↓ 4 callersFunctionrange
source/core/StarPythonic.hpp:505
↓ 4 callersMethodrbegin
source/core/StarOrderedMap.hpp:444
↓ 4 callersMethodread
source/base/StarAssets.cpp:954
↓ 4 callersMethodrecordEvent
source/game/StarStatistics.cpp:53
↓ 4 callersFunctionrefPtrDecRef
source/core/StarRefPtr.hpp:292
↓ 4 callersMethodremoveClient
source/game/StarWorldServer.cpp:279
↓ 4 callersMethodremoveEffect
source/base/StarMixer.cpp:193
↓ 4 callersMethodremoveNodeConnection
source/game/StarObject.cpp:817
↓ 4 callersMethodrenderDummy
source/game/StarHumanoid.cpp:1285
↓ 4 callersMethodreset
source/game/StarActorMovementController.cpp:1125
↓ 4 callersFunctionresizebox
source/extern/lua/lauxlib.c:461
↓ 4 callersFunctionrotr
Compilers should be able to optimize this into the ror instruction.
source/extern/fmt/format-inl.h:161
↓ 4 callersMethodrpcInterface
source/game/StarClientContext.cpp:68
↓ 4 callersFunctionrpmalloc_thread_finalize
Finalize thread, orphan heap
source/extern/rpmalloc.c:3057
↓ 4 callersFunctionrpmalloc_usable_size
source/extern/rpmalloc.c:3195
↓ 4 callersFunctionrprealloc
source/extern/rpmalloc.c:3124
↓ 4 callersFunctionscalar_add
add two small integers, checking for overflow. we want an efficient operation. for msvc, where we don't have built-in intrinsics, this is still pretty
source/extern/fast_float.h:2693
↓ 4 callersMethodscan
source/base/StarAssets.cpp:436
↓ 4 callersMethodscreenBoundRect
source/windowing/StarWidget.cpp:113
↓ 4 callersMethodscrollOffset
source/windowing/StarScrollArea.cpp:309
↓ 4 callersMethodsectorLoadLevelChanged
source/game/StarWorldGeneration.cpp:668
↓ 4 callersMethodsetActive
source/game/StarSpawner.cpp:57
↓ 4 callersMethodsetCheckedImages
source/windowing/StarButtonWidget.cpp:298
↓ 4 callersMethodsetClipboard
source/windowing/StarGuiContext.cpp:452
↓ 4 callersMethodsetCoolingDown
source/game/interfaces/StarFireableItem.cpp:219
↓ 4 callersMethodsetElapsedTime
source/game/StarGameTimers.cpp:146
↓ 4 callersMethodsetEntity
source/windowing/StarPortraitWidget.cpp:80
↓ 4 callersMethodsetEternal
source/game/StarItemDrop.cpp:335
↓ 4 callersMethodsetFacingDirection
source/game/StarHumanoid.cpp:584
↓ 4 callersMethodsetFireTimer
source/game/interfaces/StarFireableItem.cpp:134
↓ 4 callersMethodsetForegroundMaterial
source/game/StarDungeonGenerator.cpp:983
↓ 4 callersMethodsetHandParameters
source/game/StarHumanoid.cpp:637
↓ 4 callersMethodsetMaxProgressLevel
source/windowing/StarProgressWidget.cpp:59
↓ 4 callersMethodsetMessage
source/frontend/StarErrorScreen.cpp:29
↓ 4 callersMethodsetMetadata
source/game/StarPlayerStorage.cpp:294
↓ 4 callersMethodsetMixerGroup
source/base/StarMixer.cpp:128
↓ 4 callersMethodsetNullTerminatedStrings
source/core/StarDataStream.cpp:28
↓ 4 callersMethodsetOverlayImage
source/windowing/StarButtonWidget.cpp:309
↓ 4 callersMethodsetPosition
source/game/StarItemDrop.cpp:371
↓ 4 callersMethodsetPressed
source/windowing/StarScrollArea.cpp:62
↓ 4 callersMethodsetScale
source/windowing/StarImageWidget.cpp:33
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