Seek the audio thread
| 238 | |
| 239 | // Seek the audio thread |
| 240 | void AudioPlaybackThread::Seek(int64_t new_position) |
| 241 | { |
| 242 | if (source) { |
| 243 | source->Seek(new_position); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | // Override Play and Stop to notify of state changes |
| 248 | void AudioPlaybackThread::Play() { |
nothing calls this directly
no outgoing calls
no test coverage detected