Override Play and Stop to notify of state changes
| 246 | |
| 247 | // Override Play and Stop to notify of state changes |
| 248 | void AudioPlaybackThread::Play() { |
| 249 | is_playing = true; |
| 250 | NotifyTransportStateChanged(); |
| 251 | } |
| 252 | |
| 253 | void AudioPlaybackThread::Stop() { |
| 254 | is_playing = false; |
no outgoing calls
no test coverage detected