Move frame to front of queue (so it lasts longer)
| 336 | |
| 337 | // Move frame to front of queue (so it lasts longer) |
| 338 | void CacheDisk::Touch(int64_t frame_number) |
| 339 | { |
| 340 | // Does frame exists in cache? |
| 341 | if (frames.count(frame_number)) |
| 342 | { |
| 343 | // Create a scoped lock, to protect the cache from multiple threads |
| 344 | const std::lock_guard<std::recursive_mutex> lock(*cacheMutex); |
| 345 | |
| 346 | // Loop through frame numbers |
| 347 | std::deque<int64_t>::iterator itr; |
| 348 | for(itr = frame_numbers.begin(); itr != frame_numbers.end(); ++itr) |
| 349 | { |
| 350 | if (*itr == frame_number) |
| 351 | { |
| 352 | // erase frame number |
| 353 | frame_numbers.erase(itr); |
| 354 | |
| 355 | // add frame number to 'front' of queue |
| 356 | frame_numbers.push_front(frame_number); |
| 357 | break; |
| 358 | } |
| 359 | } |
| 360 | } |
| 361 | } |
| 362 | |
| 363 | // Clear the cache of all frames |
| 364 | void CacheDisk::Clear() |
no outgoing calls
no test coverage detected